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      • SoundGraph
        • Manual
          • Getting Started
          • The Interface
          • Nodes and Wires
          • Signals
          • Blackboard
          • Clips and MIDI
          • Subgraphs
          • Saving and Sharing
          • Touch and iPad
          • Shortcuts
          • Node List
      • Asset Store
        • Modular Weapon System
          • Getting Started
          • Create Weapon
            • Initialization
            • Adding Barrels
            • Adding Magazines
            • Linking Together
            • Handling Recoil
          • Components
            • Weapon Component
            • Barrel Component
              • Raycast Barrel
              • Shotgun Barrel
              • Projectile Barrel
              • Laser Barrel
            • Magazine Component
              • Bullet Magazine
              • Rechargeable Magazine
            • Recoil Component
            • Ammo Components
              • Projectile Ammo
              • Explosive Ammo
            • Health Component
            • Hitbox Component
          • Examples
            • Grenaderiffle
            • Lasergun
            • Pistol
            • Rocketlauncher
            • Shotgun
          • Scripting References
            • Barrel
              • Laser Barrel
              • Projectile Barrel
              • Raycast Barrel
              • Shotgun Barrel
            • Damage Data
            • Health
            • Hitbox
            • Laser Guide
            • Magazines
              • Bullet Magazines
              • Rechargeable Magazine
            • ProjectileAmmo
              • ExplosiveAmmo
            • Recoil
            • Weapon
              • DualWeapon
        • Modular Health System
          • Getting Started
          • Components
            • Core
              • Health
              • Hitbox
            • Health Modifiers
              • Invincibility
            • Interactions
              • Health Pickup
            • Feedback
              • Hitpoint
              • Effects
          • Scripting Reference
            • Health
            • Hitbox
            • Damage Data
            • Modifiers
            • Pickup
          • Examples
            • Simple Duck
            • Many Ducks
            • Hitbox Boss
            • Health Pickup
          • Guides
            • Give an Object Health
            • Add Hitboxes and Weak Spots
            • Show a Health Bar
            • Handle Death and Respawn
            • Make an Object Invincible
            • Show Damage Numbers
            • Add Sounds and Effects
            • Create Health and Damage Pickups
            • Make Your Own Pickup
            • Deal Damage From Your Scripts
            • Write a Custom Health Modifier
        • Multiplayer Modular Weapon System
          • Getting Started
          • Components
            • Network Weapon
            • Network Health
            • Network Auto Spawn
          • Examples
            • Lobby
            • Duck Shooter
            • Blueprint
        • SoundGraph
          • Getting Started
          • The Editor
          • In a Game
          • Examples
          • AI Guide
        • Archery Target
        • Indoor Shooting Range
        • Shooting Target
      • Submit a Request
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