Guides
Guides
Step by step guides for every feature of the Modular Health System. Each guide shows the goal, the setup, the inspector settings and an example scene.
❤️ Health
Make a player, enemy or prop take damage and die.
Feed one health from several colliders, with weak spots that take more damage.
Make a UI slider follow an object’s health.
Play effects when an object dies and bring the player back.
Block all damage for a while, such as spawn protection or a shield power-up.
✨ Feedback
Pop up a floating number every time an object takes damage.
Play a sound when something is hit and spawn an effect when it dies.
🎁 Pickups
Make items that heal or hurt whatever touches them.
Write a pickup for ammo, power-ups or anything else collected on touch.